Three listed attack options
The public game description names rockets, chain guns, and airstrikes. That confirms their presence, not their exact damage, cooldowns, ammunition, targeting rules, or effectiveness against each enemy. Those values can change and should be checked in the current build.
The official listing encourages clearing zombie hordes and mentions giant Behemoths. Use the live mission UI to see which target matters now; do not assume that one weapon is always best for every target.
Compare them in your session
Before spending credits, inspect any weapon or upgrade card for its actual description. If the game exposes a target marker, cooldown, ammo count, or damage readout, use that live information to compare options. Record the build version when sharing a result so other players can judge whether it still applies.
A creator guide reviewed for this site shows the cockpit-style interface and chain-gun gameplay, but it is an unofficial snapshot. It is useful for visual orientation and does not replace current in-game tooltips or establish hidden weapon statistics.
